AI Insights · Timothy · April 2022
Top 5 2D Anime Games on Android in the Middle East - Q1 2022
Explore the performance of the top 5 2D Anime games on Android in the Middle East during Q1 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the performance of the top 5 2D Anime games on the Android platform in the Middle East showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance:
AFK Arena from LilithGames saw a significant peak in weekly revenue, reaching approximately $63K in the second week of January. However, this was followed by a decrease, ending the quarter around $11K. Weekly downloads for the game fluctuated, peaking at 1.8K in mid-January before stabilizing around the 600 mark by the end of March. Active users started the quarter at around 10.2K and experienced a steady decline to 7.8K by the end of the period.
Hero Wars: Alliance by NEXTERS GLOBAL LTD had a varied performance in revenue, starting at $24.6K at the beginning of January, dipping mid-quarter, and then stabilizing around $12K towards the end of March. Downloads showed a notable spike to 23.8K in late February, before dropping significantly to around 1.5K by the end of the quarter. Active users followed a similar trend, peaking at 35.2K in early March and then decreasing to 13.5K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. exhibited a peak in weekly revenue of $16.6K in early January, with a gradual decline to around $7.1K by the end of March. The game's weekly downloads started strong at 7.5K but saw a decrease to around 2K towards the quarter's end. Active users had a slight decline from 12.9K at the start of the quarter to approximately 10.5K by March end.
Epic Seven by Smilegate Holdings, Inc. experienced fluctuations in revenue, starting at $10.2K, dropping mid-quarter, and then ending at $5.9K. Downloads remained relatively stable, fluctuating between 200 and 400. Active users showed a slight decline from 3.3K at the beginning of the quarter to around 2.5K by the end of March.
Yu-Gi-Oh! Duel Links from KONAMI saw a peak in weekly revenue of $9.2K in early January, followed by a decline and stabilization around $3.2K towards the end of March. Weekly downloads remained steady, ranging between 1.2K and 1.6K. Active users showed minor fluctuations but ended the quarter with an increase from 6.5K to 6.8K.
For more detailed insights and data on these games, visit Sensor Tower.